Alice Ivy Cecile
Project manager, engineer, mad scientist.
Alice leads and coordinates Bevy's bubbling open source community as they build the next generation of game engine in Rust!
Pietro Albini
Rust Project's Infra & Release teams
Alex Crichton
Core Contributor of WasmTime
I'm a Rust team alumni who participated on a number of teams including Core, Cargo, Libs, and others. I contributed to Rust prior to it's 1.0 release in 2015 and the years afterwards. Nowadays I've shifted my focus to WebAssembly and primarily work on Wasmtime, an out-of-browser WebAssembly engine. I also help maintain the Rust and WebAssembly integration and targets.
Miguel Ojeda
Maintainer of Rust for Linux
Miguel Ojeda is a software engineer who maintains the Rust for Linux project. He was the Spanish NB in the ISO C committee, with an interest in Undefined Behavior and memory safety topics. Previously, Miguel was a Staff Member at CERN in the Beams department and a Fellow in the Physics department.
Julius Gustavsson
The talk
Rust at Volvo
Niko Matsakis
Nicholas Matsakis is a Senior Principal Engineer at AWS and Co-Lead of the open source Rust Language Design Team. He has worked on Rust since 2011, and led the design of its “secret sauce”, the borrow checker. He has played a number of other roles in Rust over the years, such as being a member of the Rust core team, the lead of the Rust compiler team, and helping to launch the Rust Foundation. Prior to working on Rust, he completed a PhD at ETH Zurich and did his undergraduate study at MIT.
The talk
Our Vision for Rust
More speakers will be announced soon!